The gaming industry is undergoing a significant shift, and Hiro Capital is at the forefront of this exciting development. With the launch of their new advisory division, Hiro Advisory, they aim to guide and support game developers through these changing times.
The Rise of Independent Studios
Hiro Capital's founding partners, Spike Laurie and industry veteran Mike McGarvey, have witnessed a unique opportunity in the market. As larger game corporations undergo layoffs, closures, and strategy shifts, talented individuals are leaving to form new studios.
"We're witnessing a wave of talented individuals branching out and creating their own studios," McGarvey explains. "It's the perfect time for us to step in and offer our expertise."
And step in they did! Hiro Advisory has already played a pivotal role in helping The Chinese Room and Bulkhead Interactive regain their independence. These British-founded studios, previously owned by Tencent-affiliated companies, are now back under British control.
Laurie elaborates, "We saw an incredible opportunity to help The Chinese Room regain their independence. By working closely with their management and studio director, Ed Daly, we were able to navigate them out of Sumo and back into the independent scene. This move protects the team from the industry's recent turbulence."
For Bulkhead, the situation was similar. As Tencent's priorities shifted, Bulkhead, being a smaller developer, found itself lacking the focus and support it needed. McGarvey adds, "Tencent's changing strategy created an opening for us to step in and help both Tencent and Bulkhead create a new structure that works for everyone."
The UK and EU Advantage
But here's where it gets controversial... Laurie and McGarvey believe that while the UK and Europe produce world-class talent and incredible intellectual property, most of these studios are owned by companies from other regions.
"It's a matter of good and bad custodianship," Laurie says. "When we founded Hiro Capital, we recognized the immense creative and technical talent in Europe and the UK. We envisioned a future where this region's IP could grow to a much larger scale, right here where the talent resides. It's important for the UK and Europe to retain and nurture their gaming intellectual property before it's sold off or given away to big corporations."
And this is the part most people miss... Europe is currently the most popular location for game development companies worldwide. Why? Because of the region's expertise, lower costs compared to North America, and restrictions on Chinese investment in the US.
"Asian companies face regulatory challenges in North America, which limits their ability to transact. As a result, Europe has become their primary market outside of Asia for M&A and investment in the games space," McGarvey clarifies.
The Funding Landscape
The funding landscape for studios has taken a turn, and developers need to adapt. Laurie describes it as a "buyer's market" now, which means studios must bring something unique to the table.
"There must be a clear focus on genre expertise, IP, and technology," McGarvey emphasizes. "Investors and publishers are looking for opportunities to invest their money wisely. We help our partners dissect their strengths and weaknesses to position themselves optimally. Sometimes, a slight pivot in their business strategy is necessary to maximize their chances of securing funding."
Laurie adds, "There are still plenty of investors out there who are passionate about funding great games. The COVID era saw an influx of investors, but now we're seeing a more refined market."
The future looks bright, but it's not without its challenges. Developers will need to do more with less, but the tools available will enable them to achieve great things.
"We're entering a lean period where everyone is tightening their belts and budgets are being trimmed," Laurie predicts. "But this will pass, and we'll see an opening up of opportunities. The great talent teams will secure the funding they need to create amazing games."
McGarvey concludes, "We're likely to see more short-term prototyping and 'walk before you run' development deals. The days of securing $25 million without clear milestones are over. Funders and publishers are managing development deals more tightly, as execution is key right now."
So, what's your take on the future of game development funding? Do you agree with Hiro Capital's assessment? Share your thoughts in the comments below!